Apex Legends Season 18 Resurrection Weapon Changes: Nemesis Nerf, SMGs Nerf, Snipers Buff, & More

As Season 17 is coming to an end, we have a glimpse of some of the weapon-related changes Respawn is bringing with the upcoming Apex Legends season 18 update. Apex Legendshas constantly gone through updates and patches since Season 1, so the mass player base can stay entertained and engaged in the game. As of

As Season 17 is coming to an end, we have a glimpse of some of the weapon-related changes Respawn is bringing with the upcoming Apex Legends season 18 update.

Apex Legends has constantly gone through updates and patches since Season 1, so the mass player base can stay entertained and engaged in the game. As of now, Respawn has already introduced 29 unique weapons, and many more are in development that will eventually make it into the game.

Respawn doesn’t just throw a weapon into the game and leave it up to the players to explore the weapon meta. Instead, they look at a number of things, such as how often each weapon is used and how well it works in competitive, ranked, and casual play. After carefully considering these factors, Respawn adjusts the weapons each season.

Although a few weapons received some buffs and nerfs in Season 17, nothing major was changed that would completely shift the weapon meta. However, Season 18 will bring some changes into the weapon pool that will spice things up for the player base. So, without further ado, let’s see what weapon changes Season 18 may bring us.

Read More: Apex Legends Season 18 Resurrection Character Changes: Revenant Reborn, Seer Nerf & More

Season 18 Weapon and Attachment Changes

Here, we’ll list all the weapon and attachment changes coming to Apex Legends Season 18.

Crafting Rotation

  • Rampage and R-99 leave the crafter and are back on the floor
  • Nemesis and Mozambique with Hammerpoint Rounds enter the crafter
  • Double Tap Trigger and Hammerpoint Rounds removed from rotation
  • Boosted Loader and Disruptor Rounds added to rotation
  • Medkit price increased to 20 (was 15)

Care Package Weapon Rotation

  • Hemlok Burst AR returns to the floor
    • ADS Recoil increased
    • Damage reduced to 22 (was 23)
    • Headshot multiplier reduced to 1.75 (was 1.8)
  • Prowler Burst PDW enters the care package
    • Damage increased to 16 (was 15)
    • Select Fire Enabled defaulting to Full Auto

Gold Weapons Rotation

  • Hemlok, Peacekeeper, Alternator, Rampage, Charge Rifle

Loot Spawn Changes

  • Blue and Purple Weapon Attachment spawn rate reduced by 20%
  • Blue and Purple Armor spawn rate reduced by 30%

Weapons Buffs and Nerfs

Charge Rifle Rework

  • New ballistics and projectile
    • Removed hitscan
    • Removed pre-fire laser
    • Projectiles have player passthrough: 80% damage retained
    • Opens doors
  • Projectiles gain damage with distance
    • 50 meters: 75 Damage
    • 300 meters: 110 Damage
  • New charge mechanics
    • Holding the trigger down will increase charge
    • Releasing the trigger will decrease charge
    • Fires at 100% charge
  • Added Extended Sniper Mag attachment slot
    • Base: 4
    • White: 5
    • Blue: 6
    • Purple/Gold: 8
  • Ammo Consumption per shot reduced to 1 (was 2)
  • Handling timings adjusted
    • Tactical reload time decreased to 3.5 (was 4.0)
    • Empty reload time decreased to 4.6 (was 5.1)

All SMGs (R-99, Alternator, CAR, Volt)

  • Strafe Speed:ADS strafe scale reduced to 0.75(was 0.85)
  • Headshot multi reduced to 1.25 (was 1.5)

R-99

  • Vertical Recoil slightly increased
  • Ammo capacity reduced
    • Base Ammo reduced to 17 (was 19)
    • White Mag reduced to 20 (was 21)
    • Blue Mag reduced to 23 (was 24)
    • Purple/Gold Mag reduced to 26 (was 27)

M600 Spitfire

  • Added Barrels for improved stability
  • ADS Recoil improved
  • Hipfire spread slightly improved

Mastiff

  • Blast pattern tightened

HOP UPS

Boosted Loader (Hemlok, Wingman)

Reloading when near empty will speed up reloading and overload the next magazine

  • Hemlok overload ammo: 9
  • Wingman overload ammo: 3

Disruptor Rounds (Alternator, Peacekeeper)

Increases shield damage

  • Alternator shield damage increased by 20%
  • Peacekeeper shield damage (per pellet) increased by 25%

Double Tap Trigger (EVA-8, G7 Scout)

  • Removed from floor and crafting bundles

Read More: Seer, Ballistic, and Nemesis will Receive Nerfs in Season 18 Apex Legends

There you go! These are all the weapon and attachment changes, buffs, and nerfs coming to Season 18. Keep your eyes on the GameRiv Apex Legends section for the latest news and updates regarding Season 18. 

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